Lumen VTT

D&D combat tracker VTT

A D&D combat tracker connected to the map

Lumen's combat tracking is not a separate spreadsheet beside the map. It is connected to targets, turns, damage, healing, conditions, spell effects, and visible session feedback.

A product-derived preview of Lumen VTT resolving D&D 5e combat flow with targeting, rolls, damage, and visible table feedback.

Combat tracking is more than initiative

A useful D&D combat tracker keeps initiative, HP, temporary HP, damage, healing, conditions, concentration, and logs close to the map.

Why map connection matters

When a spell or attack targets a creature, the map, result, and tracker should agree. Lumen is built around that connected encounter loop.

Designed for busy fights

The more enemies, riders, saves, and effects a scene has, the more a GM benefits from a tracker that reduces manual reconciliation.

Good fit for tactical 5e tables

If your table enjoys tactical combat but wants less bookkeeping, this is one of Lumen's clearest use cases.

Why DMs compare Lumen

Initiative plus outcomes

Tracking turns matters, but so does applying what happens on those turns.

Conditions and HP stay visible

Combat state should be easy for the GM and table to understand.

Less reconciliation

The GM should not have to copy results between unrelated tools.

Lumen VTT is an independent virtual tabletop and is not affiliated with Wizards of the Coast or Dungeons & Dragons.