The fight is the test
Run one real spell encounter and count the manual hits, saves, damage edits, conditions, and map-state fixes still left to the GM.
Roll20 alternative
Roll20 is a strong broad browser VTT with sheets, marketplace tools, and Jukebox audio. Lumen is the challenger for D&D groups that want the session connected: player phone actions, a GM browser table, TV display, audio, and common 5e combat math without asking the GM to stitch the flow together.
| Feature | Lumen VTT | Roll20 | Foundry VTT | Owlbear Rodeo | D&D Beyond Maps |
|---|---|---|---|---|---|
| Storage and plan cost | 300 MB included Lumen currently includes 300 MB of hosted account storage for uploaded campaign assets such as vault images and table media. | 100 MB free Roll20 lists 100 MB free, 4 GB Plus ($5.99/mo), 10 GB Pro ($10.99/mo), and 50 GB Elite ($14.99/mo), with per-file upload caps. | $50 + $4-6+/mo host Provider hosting costs incur unless you self-host; common Foundry hosts start around $4-$6/mo before larger storage needs. | 200 MB free Owlbear documents 200 MB free cloud storage plus paid 5 GB and 10 GB tiers for uploaded custom assets and scenes. | 10 GB on Master D&D Beyond lets free accounts host basic Maps sessions, while custom map and video uploads with 10 GB Maps storage are tied to Master Tier ($5.99/mo). |
| Whole-session D&D flow | Built into Lumen GM tools, player phone controls, TV display, audio, map state, and common combat math are designed to work together. | Manual/table-managed A broad browser VTT toolbox, but groups often connect sheets, macros, marketplace content, and GM rulings themselves. | Requires setup Powerful workflows are possible, but the GM usually owns system setup, hosting choices, modules, and configuration. | Map-first Fast shared maps are the core strength; deeper session flow usually comes from extensions or external tools. | Map-first Official D&D map play is the strength; support docs currently describe Maps as beta and centered on library maps and monsters. |
| Common 5e combat math | Built into Lumen Targeting, rolls, saves, damage, healing, HP, conditions, turns, and visible feedback stay tied to the encounter. | Manual/table-managed Sheets and roll templates help, but many hits, saves, damage edits, conditions, and spell outcomes remain a table workflow. | Module/API dependent Automation can be deep, but it depends on the game system, modules, settings, and compatibility. | Extension based Core play is map movement; initiative and rules automation are extension or outside-table workflows. | Official D&D library strength Official characters, monsters, maps, initiative, and dice are strengths; Lumen goes deeper on custom combat flow. |
| Player phone controls | Built into Lumen Phones are focused player action controllers for character, dice, inventory, map, prompts, loot, shops, and rests. | Requires setup Players can use browser and character tools, but phone-first table action control is not the central workflow. | Requires setup Mobile usability depends on hosting, system UI, modules, browser/device behavior, and table configuration. | Map-first Responsive map access is strong, but 5e player actions usually live elsewhere or in extensions. | Official D&D library strength D&D Beyond is excellent for character reference, but Maps is not built around Lumen-style phone action control. |
| TV table display | Built into Lumen A player-safe live display is a core workflow for in-person and hybrid games. | Requires setup A shared screen can work, but the group assembles the TV workflow around the VTT. | Requires setup Table displays are possible through player views, hosting, modules, and local setup choices. | Map-first Excellent as a shared battlemap; deeper combat and table overlays depend on extensions or external tools. | Map-first Useful for showing maps, but not positioned as a full GM-phone-TV session system. |
| Music and room audio | Built into Lumen Music, ambience, SFX, and room context live inside the campaign flow. | Built in Roll20 documents Jukebox audio with uploads and partner libraries. | Built in Foundry documents playlists and ambient sounds inside worlds. | Extension based Audio usually comes from extensions or external tools rather than the core map table. | Map-first D&D Beyond Maps is not positioned around built-in room audio. |
| Online play without self-hosting | Built into Lumen Run a hosted browser session without maintaining a game server. | Built in Roll20 is a hosted browser VTT. | Server/hosting required Foundry documents self-hosting, cloud hosting, and third-party hosting options. | Built in Owlbear rooms are hosted and shared by link. | Built in D&D Beyond Maps runs in the browser as an official hosted D&D tool. |
| No module stack | Built into Lumen Core D&D 5e session flow ships as product behavior. | Manual/table-managed Core tools work out of the box, but deeper automation may involve macros, Mods/API scripts, or marketplace setup. | Module/API dependent Foundry's power often comes from modules that alter or extend software behavior. | Extension based Extra workflows are intentionally handled through extensions. | Official D&D library strength Official Maps does not ask users to assemble a module stack, but it is narrower than Lumen's session-flow pitch. |
| Best fit | Whole-session flow Groups that want D&D combat flow, phone actions, TV display, audio, and hosted play in one product. | Broad toolbox Groups that want a long-running browser VTT with many tools and marketplace options. | Power users Groups that want maximum control and accept setup, hosting, and module management. | Map-first Groups that want a clean, fast shared battlemap and add depth only when needed. | Official D&D maps Groups already centered on D&D Beyond who mainly need official map play and library integration. |
Comparison wording is intentionally conservative. It describes product shape and setup model, not a universal ranking.
Run one real spell encounter and count the manual hits, saves, damage edits, conditions, and map-state fixes still left to the GM.
Roll20 has documented Jukebox audio; Lumen competes on audio living beside combat, player controls, and table display.
Players are not just opening a mobile page. Lumen's pitch is focused player actions from the device already in their hand.
Roll20 is a long-running browser VTT with character sheets, roll templates, marketplace content, and documented Jukebox audio. It is a real platform, not a strawman.
Lumen focuses on D&D 5e groups that want actions, targeting, saves, damage, healing, conditions, audio, and visible table feedback to stay in one flow.
If your group plays around a TV, shared display, or mixed online table, Lumen's player phone controls and live table view are not side conveniences. They are part of the product shape.
Run a real encounter, invite a player on a phone, try a spell with an area effect, play a music cue, and compare how much GM correction is needed after each action.
Lumen VTT is an independent product and is not affiliated with Roll20, Wizards of the Coast, Dungeons & Dragons, or any referenced trademark owner. Comparison pages are written to help groups evaluate workflows and feature fit.